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Class

Fury

A brutal frontline warrior who feeds on the fight — building Ferocity by dealing and taking hits, then spending it on throws, leaps, and smash-through-anything force. The raging barbarian, happiest in the thick of it and hurling enemies around by main strength.

Heroic Resource: Ferocity

  • Gain Ferocity equal to your Victories at the start of a fight, and 2 more each turn.
  • Gain 1 more the first time an enemy damages you each round — staying in the fray pays.
  • At 5+ Ferocity you become Empowered for the rest of the encounter, adding bonus effects to your abilities. The tension: spend now, or hold and stay powered up.
  • No bespoke maneuver — just better versions of the standard ones, plus Mighty Leaps (you always succeed at jumping, and can leap as a maneuver).

Subclasses

  • Berserker — the classic juggernaut: throws people through walls, charges through obstacles, and redirects force (try to move them, and they move you instead).
  • Reaver — a sneakier ambusher who fights with cunning and agility over raw strength: advantage to hide and reposition, and a triggered dive out of harm's way.
  • Stormwight — a shapeshifter who channels the primordial storm; picks an element and a beast-form kit, transforming to take on its powers.

Last updated: 7 June 2026